-Graphics overhaul, including new pavement and grass textures, and wall signage
-Addition of a lightmap. Not much of one, but it's there. I pretty much eye-balled it for the most part
-Changes to some of the spectator cameras
-More aggressive bumpmaps
-Minor track geometry edits, including smoother banking transition into Turn 1
-Expansion of surrounding scenery, including animated civilian traffic and airborne track objects
-Contined track INI tweaking, including fixes to weirdness with the full pace lap setting
-New track shot, taken from an ARSS race held here