This AI file will make IndyCar races in NR2003 as realistic as they can be, without modifying the exe.
I was testing this file only with PTA physics!!!
DON'T FORGET TO BACKUP THE ORIGINAL PAPY_AI FILE!!!
Changes made:
- lowered shifting time down to 1 tick
- lowered recovery from a slip and roll
- changed mechanical failure percentages
- changed max slip angle, so when the cars hit each other they will spin instead of just staying stuck on each other
- increased driver_(superspeedway/speedway/short track/road course)_to_traction_circle from 0.03 to 0.13 to make the racing package more realistic
I was testing this file only with PTA physics!!!
DON'T FORGET TO BACKUP THE ORIGINAL PAPY_AI FILE!!!
Changes made:
- lowered shifting time down to 1 tick
- lowered recovery from a slip and roll
- changed mechanical failure percentages
- changed max slip angle, so when the cars hit each other they will spin instead of just staying stuck on each other
- increased driver_(superspeedway/speedway/short track/road course)_to_traction_circle from 0.03 to 0.13 to make the racing package more realistic